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arham 4

Suggest new LMS loadouts here!

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Here are the current game types:

  • Dharok's (25%)
  • Tier 80 (10%)
  • Tier 90 (5%)
  • Hybrid (30%)
  • 1 Defence Pure (members) (20%)
  • Fisticuffs (10%)

Here is the format to suggestion:

Quote

Game type:
Equipment (preferable to have IDs too):
Inventory (preferable to have IDs too):
(optional) Percent chance: 

Note: if you'd like, when suggesting the optional percent chance, you can suggest which other percent(s) should be reduced.

Edited by arham 4

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Game type: Hybrid

Equipment: helm of neitiznot, ahrim's robe top, ahrim's robe, chaotic staff, amulet of fury, barrows gloves, saradomin cape, infinity boots, seers' ring (I), dragon bolts (e), (Ancients spell book)

Inventory: 1 extreme magic potion (4), 1 saradomin brew (4), 1 super restore (4), chaotic crossbow, unholy book, dragon dagger, karil's leatherbody, torag's platelegs, abyssal whip, 500 death runes, 500 blood runes, 500 soul runes, 1200 water runes, rest of inventory rocktails

percent chance: Replace ranged and magic boxing with this option, and make it 25%, reducing dharoks to 30%

 

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1 hour ago, ely sia n said:

Game type: Hybrid

Equipment: helm of neitiznot, ahrim's robe top, ahrim's robe, chaotic staff, amulet of fury, barrows gloves, saradomin cape, infinity boots, seers' ring (I), dragon bolts (e), (Ancients spell book)

Inventory: 1 extreme magic potion (4), 1 saradomin brew (4), 1 super restore (4), chaotic crossbow, unholy book, dragon dagger, karil's leatherbody, torag's platelegs, abyssal whip, 500 death runes, 500 blood runes, 500 soul runes, 1200 water runes, rest of inventory rocktails

percent chance: Replace ranged and magic boxing with this option, and make it 25%, reducing dharoks to 30%

 

Support this^

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4 hours ago, ely sia n said:

Game type: Hybrid

Equipment: helm of neitiznot, ahrim's robe top, ahrim's robe, chaotic staff, amulet of fury, barrows gloves, saradomin cape, infinity boots, seers' ring (I), dragon bolts (e), (Ancients spell book)

Inventory: 1 extreme magic potion (4), 1 saradomin brew (4), 1 super restore (4), chaotic crossbow, unholy book, dragon dagger, karil's leatherbody, torag's platelegs, abyssal whip, 500 death runes, 500 blood runes, 500 soul runes, 1200 water runes, rest of inventory rocktails

percent chance: Replace ranged and magic boxing with this option, and make it 25%, reducing dharoks to 30%

 

I'm all for more pking skill determining higher win chances, but hybridding, hell naw. too much effort. if anything just disable protection prayers, enabling us to veng/spec combo and have some k0 potential.

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Game type: Pure F2P

Equipment: Iron full helm(1153), Iron platebody(1115), Green d'hide chaps(1100), Green d'hide vamb(1065), Team cape(4315-4413),  Amulet of strength(1725), Rune Scimitar(1333), Iron kiteshield(1191), Fighting boots(9006), Adamant arrows(890).

Inventory: 1x Rune 2h sword(1319), 1x Maple shortbow(853), 1x Strength potion(4)(113),  25x Swordfish(371)

% Chance: .......

Stats: Attack 40, Strength 99, Defence 1, Hitpoints 99, Ranged 99, Magic 1, Prayer 43 = 78 Cb lvl.

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On ‎12‎/‎9‎/‎2018 at 8:31 PM, Overpowered said:

I'm all for more pking skill determining higher win chances, but hybridding, hell naw. too much effort. if anything just disable protection prayers, enabling us to veng/spec combo and have some k0 potential.

Veng combo with mage loadout :omegabruh: 

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On 12/9/2018 at 4:17 PM, ely sia n said:

Game type: Hybrid

Equipment: helm of neitiznot, ahrim's robe top, ahrim's robe, chaotic staff, amulet of fury, barrows gloves, saradomin cape, infinity boots, seers' ring (I), dragon bolts (e), (Ancients spell book)

Inventory: 1 extreme magic potion (4), 1 saradomin brew (4), 1 super restore (4), chaotic crossbow, unholy book, dragon dagger, karil's leatherbody, torag's platelegs, abyssal whip, 500 death runes, 500 blood runes, 500 soul runes, 1200 water runes, rest of inventory rocktails

percent chance: Replace ranged and magic boxing with this option, and make it 25%, reducing dharoks to 30%

 

Added this.

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Game type:  PVP Melee


Equipment (preferable to have IDs too): Statius's Helmet - 13896,  Vesta Plateskirt - 13893 - Vesta's Chainbody - 13887 - Dragon boots - 11732 - Fury - 6585 - Dragon defender - 20072 - Vesta's Longsword/Chaotic Rapier(You pick) - 13899/18349 - Beserker ring - 6737  - DDS - 5698.


Inventory (preferable to have IDs too): Super strengh(4), Super attack(4), 2 Saradomin Brews(4), 1 Super Restore(4), Sharks & Vengence Runes.

 

Prayer: Use Curses for this load out seen as it's a bit old school & hits will more than likely be slow


(optional) Percent chance: 10%?

 

The reason I suggested this load out is because you barely ever see PvP Armours getting used, this will kinda get them seem a bit more and used a bit more, hits will more than likely be slow but I feel games with be more fair seen as with every other load out i've seen people manage to bring aura's in and end up hitting shit tons through prayer & i'm one of the few that barely ever hits. I would count myself as sort of a decent PvPer, I've played like 5-6 games of LMS and have not even managed to get one kill because of the insane random 600-700s hit on me..

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Game type: Fisticuffs.
Equipment: Goliath gloves. 22358 
Inventory: IN THIS ORDER 15308; 15312; 22359; 22360; 6685; 3024; 385; 22361; 385(x16); 561(x100); 566(100); 557(100); 555(100)
Spell book: Regular

^Pots, food, runes, and other colors^

Colors can be dropped for room for food/seasinger mh+oh for better results with debuffs.

(optional) Percent chance: 15%

Edited by arham 4
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On 12/9/2018 at 5:17 PM, ely sia n said:

Game type: Hybrid

Equipment: helm of neitiznot, ahrim's robe top, ahrim's robe, chaotic staff, amulet of fury, barrows gloves, saradomin cape, infinity boots, seers' ring (I), dragon bolts (e), (Ancients spell book)

Inventory: 1 extreme magic potion (4), 1 saradomin brew (4), 1 super restore (4), chaotic crossbow, unholy book, dragon dagger, karil's leatherbody, torag's platelegs, abyssal whip, 500 death runes, 500 blood runes, 500 soul runes, 1200 water runes, rest of inventory rocktails

percent chance: Replace ranged and magic boxing with this option, and make it 25%, reducing dharoks to 30%

 

i think chaotic staff should be replaced with a lower tier equiv to promote people to actually hybrid instead of camping broken mage. otherwise its pointless to have a hybrid loadout.

Edited by Nik

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10 hours ago, Nik said:

i think chaotic staff should be replaced with a lower tier equiv to promote people to actually hybrid instead of camping broken mage. otherwise its pointless to have a hybrid loadout.

This has already been looked into and taken care of. If the solution that we've found still produces these results we'll try something different again ASAP; I know the pains of the loadout right now.

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Game type: 1 defence pure (Members)


Equipment: Magic shortbow (ID 861), Rune arrow x100 (ID 892), Leather cowl (ID 1167), Leather body (ID 1129), Black dragonhide chaps (ID 2497), Culinaromancer's gloves 7 (ID 7459), Rock climbing boots (ID 3105), Amulet of glory (ID 1704), Ring of recoil (ID 2550), Ava's accumulator (ID 10499)


Inventory: Granite maul (ID 4153), Super ranging potion (3) (ID 169), Super strength (3) (ID 157), Super attack (3) (ID 145), Saradomin brew (4) (ID 6685), Super restore (2) (ID 3028), Adrenaline potion (3) (ID 15301), Shark x21 (ID 385)
 

Stats:  55 attack, 99 strength, 1 defence, 99 constitution, 99 ranged, 1 magic

 

Additonal information: Black dragonhide chaps defence requirements would need to be changed to 70 ranged and 1 defence like OSRS.

MvUYsiv.png

 

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On 1/16/2019 at 12:01 AM, E36 said:

Game type: 1 defence pure (Members)


Equipment: Magic shortbow (ID 861), Rune arrow x100 (ID 892), Leather cowl (ID 1167), Leather body (ID 1129), Black dragonhide chaps (ID 2497), Culinaromancer's gloves 7 (ID 7459), Rock climbing boots (ID 3105), Amulet of glory (ID 1704), Ring of recoil (ID 2550), Ava's accumulator (ID 10499)


Inventory: Granite maul (ID 4153), Super ranging potion (3) (ID 169), Super strength (3) (ID 157), Super attack (3) (ID 145), Saradomin brew (4) (ID 6685), Super restore (2) (ID 3028), Adrenaline potion (3) (ID 15301), Shark x21 (ID 385)
 

Stats:  55 attack, 99 strength, 1 defence, 99 constitution, 99 ranged, 1 magic

 

Additonal information: Black dragonhide chaps defence requirements would need to be changed to 70 ranged and 1 defence like OSRS.

MvUYsiv.png

 

 

On 1/13/2019 at 1:49 AM, Arachnid said:

Game type: Fisticuffs.
Equipment: Goliath gloves. 22358 
Inventory: IN THIS ORDER 15308; 15312; 22359; 22360; 6685; 3024; 385; 22361; 385(x16); 561(x100); 566(100); 557(100); 555(100)
Spell book: Regular

^Pots, food, runes, and other colors^

Colors can be dropped for room for food/seasinger mh+oh for better results with debuffs.

(optional) Percent chance: 15%

Added both of these!

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Game Type: Melee Zerker

Equipment: 

  • Berserker Helm (3751)
  • Rune Platebody (1127)
  • Rune Platelegs (1079)
  • Rune Boots (4131)
  • Chaotic Rapier (18349)
  • Rune Defender (8850)
  • Strength Skillcape (34547)
  • Amulet of Fury (6585)
  • Berserker Ring (i) (15220)
  • Culiranomancer's Gloves 10 (7462)

Inventory:

  • Extreme Attack (4) (15308)
  • Extreme Strength (4) (15312)
  • Extreme Defense (4) (15316)
  • Adrenaline Potion (4) (15300)
  • Saradomin Brew (4) (6685)
  • 2 Super Restores (4) (3024)
  • Armadyl Godsword (11694)
  • 250 Earth Runes (557)
  • 100 Astral Runes (9075)
  • 50 Death Runes (560)
  • Chaotic Maul (18353)
  • 16 Rocktails (15272)

Magic Spellbook: Lunars (For Vengeance)

Prayer Spellbook: Ancients (For Turmoil/SS)

Percent Chance: 15-20%, as we don't have a purely melee zerker (Just Brid), and it's a  pretty common setup.

 

Stats

lmssuggest2.png.c0226df21bb9ea7d1acec1d5d0a1d0c9.png

Inventory + Equipment

lmssuggest.png.b6a39458eba2e0ea169c4720ea25847e.png

Edited by Craftwork

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