~ Sorcerers Helper: Grants you unlimited elemental runes (air + fire + earth + water) and grants you a 25% chance to save all runes when casting a spell. 8$ - No one does magic on this server, no boss requires it (except maybe one of the dag kings) but as far as magic goes, it's a useless combat mode.
~ Sorcerers Linguistics: Grants you unlimited in all runes for infinite casts! 17.50$ - too high of a price, I don't think people would buy it.
~ Overloaded: Consuming overloads no longer causes you to be dealt damage. 6$ - I think this is impossible to code if I'm not mistaken.
~ Charge Befriender: Your items will no longer degrade. This applies to any item that has 'charges' or turns to dust after a set time. Tier 70+, PvP armor, etc! 15$ - As far as I know this will be coming back just in a less overpowered way.
~ Dungeon Runner: Increases both the experience and token ratios during and after completing a Dungeon by 50%! 7$ - That's what double xp and vote books are for.
~ The Heart Lover: Halfs the KC required at the heart GwD dungeon (40 to 20) 5$ - There is a perk that does this, it's called GWD Specialist. It removes the KC completely. As for GW2, it should do the same thing.
~ Barrows Friend: Allows the player with Barrows gear to, 15$
Ahrim the Blighted's equipment: additionally applies a debuff to the opponent which reduces melee damage by 10% upon activation
Dharok the Wretched's equipment: Dharok's damage boost applies from full hit points instead of half
Guthan the Infested's equipment: the amount healed upon activation is increased by 10%
Karil the Tainted's equipment: additionally applies a debuff to the opponent which reduces magic damage by 10% upon activation
Torag the Corrupted's equipment: gain an additional 2% special attack energy upon activation
Verac the Defiled's equipment: your attack swing (the global cooldown) is reset upon activation, allowing another attack instantly -
I don't see barrows gear being a meta but can see why this might be added.
~ Surefooted: Increases all Agility XP earned by 50% and give 1 extra agility ticket! (??$) - Agility tickets do nothing, pretty pointless perk.
(suggestion) for people to wanna do agility more, we could introduce a ticket system for everytime someone completes a lap, and have an npc who will sell items
based on agility, AKA agile armor, nimble set (possibly), XP Lamp (possible), Maybe even silver hawk feathers for those who are lazy, This will give incentive for someone to do agility! - Nimble armour is already available by doing laps, xp lamps are from SOF, and so is silverhawk.
~ Runecrafting Extraordinare: Increases all runecrafting experience earned by 50% and increases amount of runes crafted by 50%. 6$ - Useless, people do runespan to 99 and then never do runecrafting again.
~ Assembly ConArtist: Increases all construction experience earned by 50% and removes the need for nails to construct anything. 6$ - There's this thing called protean planks that don't require nails at all. As soon as you reach the level for mahogany tables, nothing else is needed.
~ Loyal Friend: Give the player 3x more Loyalty points every so often 10$ - I believe this could be integrated with the well when it is active, 1.5x xp so why not 2x loyalty points etc.