Abyssal whips can be obatined by newer players for "free" via our achievement system; by completing 25 slayer tasks in total. I made a suggestion about this via our ;;suggest command to lower it to 10 tasks. One thing that would also help would be allowing these newer players to find out that our achievement system even exists. Our ;;help command doesn't really enough information, and can be revised for more crucial info.
Chime system once again, newer players aren't aware of it because there really isn't anything that points it out other than players in the friends chat. We need an information source for these things that make up a big part of the server.
The clue system is slowing getting ironed out, but I would suggest lowering the bracket range of clue steps based on the difficulty of the clues. No one wants to go through over 10 steps for any single clue just to get an awful reward. An alternative could be revising some of the rewards given by clue scrolls so that the junk rewards are actually somewhat useful.
I haven't hosted a trivia event yet, but I had participated in one early on after the re-release. The questions were all over the place and anyone could win any amount of times in a row or within a subject field. I really didn't enjoy it as much as I could've because of the speed demons with 200 IQ. (Lmao) I think in the future, there should still be some questions about the server and more generalized question that you've suggested. Also, I would like to see the possibility of a limit of 1 win per subject area with many questions within it so that everyone can and will win. This allows the slow pokes or not so wise to have the ability to actually win.
Thanks for reading you big nerd!